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Student Association Webcast Recording: Game On: Developing Cybersecurity informed Science focused eSports for Elementary Education Ecosystems

  • July 30, 2024
  • July 29, 2025

Registration

  • Faculty employed by an institutional member of CyberWatch -- grandfathered membership through September 2025.
  • Faculty or professional who has not paid for CyberWatch membership but wishes to opt-in to access resources and receive program notifications.
  • Faculty or professional with a current annual paid membership in the CyberWatch Center.
  • Student who has not paid for membership in the National Cybersecurity Student Association but wishes to opt-in to access resources and receive program notifications.
  • Student with a current semi-annual or annual paid membership in the National Cybersecurity Student Association.

Register

Free & Available Only for: NCSA Premium Members, NCSA Participating Members*, CyberWatch Premium Members, CyberWatch Institutional Members, and CyberWatch Participating Members*

You will receive a Webcast link of the recording upon completing the form via email.

 

Game On: Developing Cybersecurity informed Science focused eSports for Elementary Education Ecosystems

Recorded on: July 30, 2024

Presented by: Terrance R. Campbell, MAEd, MSISM, A+, Net+, Sec+ CySA+

Terrance is a published Health Informatics and Information Systems Security Practitioner-Scholar that has: (a) 40+ years of senior-level IT management experience across several business sectors and 5 countries; and (b) two master’s degrees (information systems management and adult & distance education). During this time, Terrance has also obtained 25+ years of classroom and administration experience assisting 3rd grade – graduate student ecosystems build the capacity to using serious games (board, card and digital games) as tools for IT and Cybersecurity career readiness. Currently, Terrance is an Asst. Computer Science and IT professor that is pursuing an Ed.D. in Higher Education Leadership focusing on Cybersecurity Co-Curricular Development. He also serves as a(n): (a) the Games, Simulations and Competitions Symposia Co-Chair and Researcher for the National CyberWatch Center; (b) the senior co-chair of the NIST/NICE Cybersecurity K – 12 Education Community of Interest – December 2024; (c) Science Olympiad Board Member for the states of IN and TN; and (d) member of the Education Law Association Community Engagement Committee Leadership Team.

DescriptionThe NCSA hosted a webcast on July 30th about using the National Cyber League Lab Kit and Microsoft’s Excel eSport 2023 Competition as the framework, designing a new cybersecurity informed science-focused eSports competition that can be used as a co-curricular for 3rd – 5th graders.

Question(s): Email us at info@nationalcyberwatch.org


*Participating Members may opt-out of future notifications at any time by accessing their account to change their preferences.

This material is based on work supported by the National Science Foundation (NSF) under Grant Number DUE-1204533DUE-1601150, and DUE-2054753Any opinions, findings, conclusions, or recommendations expressed in this material are those of the author(s) and do not necessarily reflect those of NSF.

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